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Crusader (Paladin)[]

  • Health: 5500
  • Energy: 250
  • Energy Regen: +20/sec
  • Energy Per Hit: +20
  • Damage taken: -20%
  • Cost: 5000

The Crusader is the defensive-oriented Paladin specialization (in Warlords ) , it still deals respectable damage but has the highest possible base health, at 7800, making him the supreme tank, he also functions as a lesser energy/health restorer. He will be nerfed in future updates as this is definitely the most overpowered class in the game.

Crusader's Strike[]

  • Energy Cost: 90
  • Crit. Chance: 15%
  • Crit. Multiplier: 150%

Strike the targeted enemy player, causing 326 - 441 damage and restoring 20 energy to two nearby allies.

Consecrate[]

  • Cooldown: 10 Seconds
  • Energy Cost: 50
  • Crit. Chance: 10%
  • Crit. Multiplier: 175%

Consecrate the ground below your enemies feet, declaring it sacred. Enemies standing on it will take 120 - 162 damage per second and take 15% increased damage from your paladin strike. Lasts 5 seconds.

Light Infusion[]

  • Cooldown: 20 Seconds

You become infused with light, restoring 100 energy and increasing your movement speed by 20% for 6 seconds.

Holy Radiance[]

  • Cooldown: 25 Seconds
  • Energy Cost: 60
  • Crit. Chance: 10%
  • Crit. Multiplier: 150%

Radiate with holy energy, healing yourself and all nearby allies for 582 - 760 health.

Inspiring Presence[]

  • Cooldown: 1 Minute 30 Seconds

Your presence on the battlefield inspires your allies, increasing their energy regeneration by 10 per second and their movement speed by 25% for 8 seconds.

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