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Jumpman Portrait in the Skyclash Lobby
Jumpman[]
The Jumpman is a kit in SkyClash, with an icon of a frog head.
The Jumpman's incredible agility allow for greater movement both horizontally and vertically.
Kit Items[]
Base Kit: Stone Sword, Leather Boots (Feather Falling 1), Dirt x8
Upgrade I: Stone Sword, Leather Helmet, Leather Boots (Protection 1, Feather Falling 1), Dirt x8
Upgrade II: Stone Sword, Leather Helmet, Leather Leggings, Leather Boots (Protection 1, Feather Falling 1), Dirt x12
Upgrade III: Stone Sword, Leather Helmet, Leather Leggings, Leather Boots (Protection 1, Feather Falling 2), Dirt x16, Water Bucket
Upgrade IV: Stone Sword, Leather Helmet (Respiration 1), Leather Chestplate, Leather Leggings, Leather Boots (Protection 1, Feather Falling 2), Dirt x20, Water Bucket
Upgrade V: Stone Sword, Leather Helmet (Respiration 2), Leather Chestplate, Leather Leggings, Iron Boots (Protection 1, Feather Falling 2), Dirt x20, Water Bucket
Upgrade VI: Stone Sword, Iron Helmet (Respiration 2), Leather Chestplate, Leather Leggings, Iron Boots (Protection 2, Feather Falling 2), Dirt x24, Water Bucket
Upgrade VII: Stone Sword, Iron Helmet (Respiration 3), Leather Chestplate, Leather Leggings, Iron Boots (Protection 2, Feather Falling 3), Dirt x32, Water Bucket x2
Master Upgrade: Iron Sword, Iron Helmet (Respiration 3, Aqua Affinty 1), Leather Chestplate, Leather Leggings, Iron Boots (Protection 3, Feather Falling 3), Dirt x32, Water Bucket x2
Passive - Leaping[]
Base Kit: Gain Speed I and Jump Boost II when 20 blocks or more away from the closest enemy
Upgrade I: Gain Speed I and Jump Boost II when 19 blocks or more away from the closest enemy
Upgrade II: Gain Speed I and Jump Boost II when 18 blocks or more away from the closest enemy
Upgrade III: Gain Speed I and Jump Boost II when 16 blocks or more away from the closest enemy
Upgrade IV: Gain Speed I and Jump Boost II when 14 blocks or more away from the closest enemy
Upgrade V: Gain Speed I and Jump Boost II when 12 blocks or more away from the closest enemy
Upgrade VI: Gain Speed I and Jump Boost II when 10 blocks or more away from the closest enemy
Upgrade VII: Gain Speed I and Jump Boost II when 8 blocks or more away from the closest enemy
Master Upgrade: Gain Speed I and Jump Boost II when blocks or more away from the closest enemy +
Master Passive: 70% chance to bounce projectiles back in the direction they were fired from